EXP
A series of design experiments surrounding the topic of designing empathy towards inanimate objects
quantum tunneling
realistically intangible
to become zero
magical enchantment
fast
electrical/digital
high level hacking with no trace
friction pens
to disappear
experience
practicality vs indulgence
intangible/seemingly virtual
interaction/mutual experience
system supplying need/want
the bridge - disconnect
anticipation → joy
allow society to grow
enable you to think long term
We predict the following list of methods to be effective in evoking “empathy” towards a “vulnerable” Lindsey.
personification
storification
playfulness
invitation
herofication*
*herofication of audience/user:
inducing gratification in user from helping an entity in need
Project in Collaboration with Julian Ellis-Brown, Tom Pais, Wei-Haw Huang