EXP

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A series of design experiments surrounding the topic of designing empathy towards inanimate objects

 
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  • quantum tunneling

  • realistically intangible

  • to become zero

  • magical enchantment

  • fast

  • electrical/digital

  • high level hacking with no trace

  • friction pens

  • to disappear

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  • experience

  • practicality vs indulgence

  • intangible/seemingly virtual

  • interaction/mutual experience

  • system supplying need/want

  • the bridge - disconnect

  • anticipation → joy

  • allow society to grow

  • enable you to think long term

 
 
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We predict the following list of methods to be effective in evoking “empathy” towards a “vulnerable” Lindsey.

personification
storification
playfulness
invitation
herofication*

*herofication of audience/user:
inducing gratification in user from helping an entity in need

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Project in Collaboration with Julian Ellis-Brown, Tom Pais, Wei-Haw Huang